
Light3.2
Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on opencode.net
17 years ago
1.0 First Version
leonscape
17 years ago
material {
interior {
ior 1.5
}
texture {
pigment {
color rgbf
}
finish {
ambient rgbft
diffuse 0.1
phong 1
phong_size 400
specular 0.8
roughness 0.003
irid { 0
thickness 0
turbulence 0 }
reflection {
rgbft
}
}
}
}
Just cut and paste this into KPov. (It automatically changes the text into its objects).
Or look under share/apps/kpovmodeler/examples/
Theirs lots of pre-defined materials including this one.
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JiinYaroon
17 years ago
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leonscape
17 years ago
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