


Science by virtualmeet 138 comments
MathMod from : https://sourceforge.net/projects/mathmod/
K3DSurf from : https://sourceforge.net/projects/k3dsurf/
For more infos: https://www.facebook.com/parisolab/
or https://plus.google.com/108432079989441783124 - Jul 24 2018

Science by virtualmeet 138 comments
Maybe this can help: http://k3dsurf.s4.bizhat.com/k3dsurf-ftopic163.html
Cheers,
Abderrahman - Nov 25 2013

Science by virtualmeet 138 comments
1)Try to "Run" povray: this will generate two files: Mesh.inc and tesr.pov without having to view them.
2) You have to stop Povray when it starts (close the xwindow).
For the OBJ files, yon have an area in the corresponding menu for choosing the name on the OBJ file: if it's filed, K3DSurf will generate the OBJ file without loading it in the small editor.
- May 26 2009

Science by virtualmeet 138 comments
"Options:Export/Resolution/Optimisation" --> "Resolution" --> "MaxGrid ="
Also, you can use the "Config" option in the menu to enable K3DSurf to have your Maximum grid on the startup. - May 26 2009

Science by virtualmeet 138 comments
You can set the grid resolution before generating the mesh:
1) deactivate the button "xyz"
2) move the slider to your resolution of choice
3) activate the button "xyz"
BTW, the maximum grid allowed is 500x500x500 which already need a huge amount of RAM...not to mention the size of the generated Mesh - May 26 2009

Science by virtualmeet 138 comments
qmake;
nmake;
And wait for one hour or more. - Jul 18 2007

Science by virtualmeet 138 comments
The next update will require Qt version above of 3.3.4 since I experienced some crashs under windows (it works under Linux with 3.3.4).
Also, suggestions and bugs should be reported here: http://k3dsurf.s4.bizhat.com/
Regards,
Taha - Apr 20 2007

Science by virtualmeet 138 comments
> here long not to continue!
The time compilation under Windows is quite long (45minutes for an Athlon 2GH/256M/WinXP) !
This message is just a warning from GCC and you have to be "very" patient when compiling K3DSurf under windows.
Regards,
Taha - Apr 17 2007

Science by virtualmeet 138 comments
Also, Happy Birthday :)
Regards
Taha - Dec 01 2006

Science by virtualmeet 138 comments
Long ago, you asked me about the use of OpenGL for K3DSurf. It's done and you can try this new version. Hope it's going to work for you now.
Regards,
Taha - Nov 30 2006

Science by virtualmeet 138 comments
Regards,
Taha - Nov 27 2006

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
If Qt3 is installed, then you have only to specify the right path to Qt3 in the last command :
g++ -o ../bin/k3dsurf main.o panel.o Matrix3D.o IsoMatrix3D.o Model3D.o fparser.o edit.o Matrix4D.o Matrix5D.o videoplayer.o Matrix6D.o Iso3D.o IsoPanel.o k3dsurf.o newwindow2.o IsoWindow.o moc_panel.o moc_edit.o moc_videoplayer.o moc_IsoPanel.o moc_k3dsurf.o moc_newwindow2.o moc_IsoWindow.o -L/opt/qt/lib(you have to specify here the right path to Qt3) -L/usr/X11R6/lib -lqt-mt -lXext -lX11 -lm -lpthread - Oct 07 2006

Graphic Apps by kworces 9 comments

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
http://k3dsurf.ifrance.com/phpBB2/
You can guess from where I took the idea ;)... - Jun 26 2006

Science by virtualmeet 138 comments
http://csgib36.ifrance.com/phpBB2/ - Jun 26 2006

Science by virtualmeet 138 comments
I'm glad you like it :)
Regards. - Apr 01 2006

Science by virtualmeet 138 comments
It seems that you didn't install Qt3 for MacOS. You can download it from here :
http://prdownloads.sourceforge.net/k3dsurf/QtMac334_Mini.zip?download
If you still have problems, please contact: François Le Coat (lecoat@atari.org), the maintainer of this package. - Jan 31 2006

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
cd k3dsurf-0.5.4; qmake; make;
That all. If it doesn't work, please make a ".zip" or ".tar.gz" file frome your k3dsurf-0.5.4 directory. I have to look at some of the generated files by your Qt configutaion.
Regards - Dec 15 2005

Science by virtualmeet 138 comments
I don't see the "qmake" command.
Try : cd src; qmake ; make;
let me know if it works. - Dec 15 2005

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
It seems that Kde-apps Database have lost infos about my last release(KDSurf 0.5.4) posted 3 days ago...Here it'is.
Anyway, Thanks to the Kde-apps team for there great job on seeting back this website. - Dec 13 2005

Education Apps by madpenguin8 45 comments
Thanks - Nov 13 2005

Science by virtualmeet 138 comments
please send a screenshoot of K3DSurf on your machine to me or directly to this page : http://www.nvnews.net/vbulletin/showthread.php?t=56718
(it's a request from NVIDIA Corporation).
They need also you to post a bug report from your system. I'v sent a screenshoot of K3DSurf but they need to compare it to a screenshoot on your machine. - Sep 17 2005

Science by virtualmeet 138 comments
1)I've made a new Thread on Nvidea forums :
http://www.nvnews.net/vbulletin/showthread.php?t=56718
2) use your "nvidia-bug-report.sh" tool and send the report to "linux-bugs@nvidia.com",
maybe they can help us to resolve this prob (for more infos : http://www.nvidia.com/object/linux_display_ia32_1.0-7676.html )
3) I'm not sure but it seems that nvidea released a new linux driver a week ago ( http://www.nvidia.com/object/linux_display_ia32_1.0-7676.html) - Sep 17 2005

Science by virtualmeet 138 comments
see you - Sep 16 2005

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
1) set latency to 5ms (More Options-->latency)
2) Activate HSR and reduice it's quality to 1.
Hope this can help.
see you - Sep 15 2005

Science by virtualmeet 138 comments
It's strange that Windows version is slow too (in my config, animation use almost 65% at 25x25). Windows version is 2 times slower than Linux version du to Qt multithread limitations (it wasn't easy to make it work there and sources code are not totally compatibles). K3DSurf 0.5.3 for windows is under work since, like I said before, it needs some tweaks to make it run (you can compile source code provided here for windows but animation and Morph will not work properly). Mac version don't need theses changes. I'm prety sure that the probleme is from an incompatibility between Qt and Nvidea drivers...So, right now, I'm afraid but you have to use parts of K3DSurf that works fine for you(povray mesh generation, view examples...) .
Also, you can can try K3DSurf in another machine (friends ?) to compare behaviors.
Let me know if things get better for you. - Sep 13 2005

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
What grid are you using? - Sep 13 2005

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
2) It seems that your nvidea opengl driver use heavely hadware acceleration even for non opengl programs. try, if you can, disable opengl acceleration to see if the drawing is ok (in general, this option is provided by a prorgam provided with the driver) - Sep 12 2005

Science by virtualmeet 138 comments
The screenshoot was made under windows because it works there too. K3DSurf need only Qt, this is whay it works under windows and Mac.
K3DSurf don't need OpenGL since it use only Qt's 2D drawind...
I don't have any idea whay the drawing show only in Mesh...no one has pointed that probleme before...
Please try the Linux binary before to see if it resolve the probleme. If it works, then something is wrong with your compile framework. let me kow what happen - Sep 11 2005

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
Seems this one is different from the Qthread compilation problem...can't tell exactly what happen but the problem seems to be the location of Qt. One solution of this is to remove the Makefiles .There are two: one in the root of k3dsurf directory, the other in src directory (to be sure that qmake will create new ones) and reexecute: qmake; make; command.
see you - Aug 04 2005

Science by virtualmeet 138 comments
Thanks for reporting this to me but it's a bit strange because Qthread support is already declared in k3dsurf.pro file and it should be sufficient. Also, the right commande to compile the source code is simply by typing in k3dsurf directory:
qmake; make;
if someone else have the same problem please repoted to me.
see you. - Jul 31 2005

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
You're right, there is a problem with the "^" function because it's equivalent in povscript is "pow". I'm going to fix that soon or completely delete this option since using the parametric description isn't so accurate because the main idea behind K3DSurf is to use a mesh description(for better performance).
see you - Jul 06 2005

Science by virtualmeet 138 comments

Science by virtualmeet 138 comments
You can now download Linux binary of K3DSurf compiled with Qt 3.3.3
Let me know if this worked for you. What Linux version do you have?
I think it's too early to install Qt4 alone because the majority of applications don't use it right now and it will take time to do that. I'm working on the translation to Qt4 but it will take from 2 to 3 weeks to do that and it's likely that I will continue to support Qt3.x for at least 2 months. see you - Jun 30 2005

Science by virtualmeet 138 comments
see you soon - Jun 28 2005

System Software by lastnico 117 comments
tar -xvzf ksystemlog-0.3.1.tar;
cd ksystemlog-0.3.1 ;
./configure ;
make ;
make install ;
it worked for me so I hope it will be the same for you.
And remember, the only stupid is the one that can't see his limits ;-)
Thanks lastnico for this good application. - Jun 23 2005