

Video Players
QMPlay2 version on your repo is old, do you want to update (Maybe you can just write me how to simply create a package using OBS)? I want to remove an account here (qt-apps/linux-apps), because the new page is horrible... Please write an email on write an issue on GitHub.
- Jul 02 2016
Hmm, I don't know how the OBS works :D
If you have something - write an email - it is more convenient than comments :)
You can use libgme for Game-Music-Emu plugin, but you must modify the *.pro file (ubuntu libgme doesn't use PKGCONFIG).
In src/modules/Chiptune/Chiptune.pro replace the message about missing libgme by:
LIBS += -lgme
DEFINES += USE_GME
and add the library to dependencies. - May 25 2016
If you have something - write an email - it is more convenient than comments :)
You can use libgme for Game-Music-Emu plugin, but you must modify the *.pro file (ubuntu libgme doesn't use PKGCONFIG).
In src/modules/Chiptune/Chiptune.pro replace the message about missing libgme by:
LIBS += -lgme
DEFINES += USE_GME
and add the library to dependencies. - May 25 2016
Ok, so try to build the packages (see readme on github and current DEB packages and Arch PKGBUILD for more details) :)
For old Ubuntu you can just include FFmpeg libraries into one DEB package (like I did) and use LD_LIBRARY_PATH in script or use 'rpath' in ELF. This will not bring new dependencies. - May 25 2016
For old Ubuntu you can just include FFmpeg libraries into one DEB package (like I did) and use LD_LIBRARY_PATH in script or use 'rpath' in ELF. This will not bring new dependencies. - May 25 2016
I'm also using Arch (I don't know how to build DEB package, I don't want to learn and maintain the repo). I can at least build QMPlay2 and pack it to .tar.xz and describe which dependencies are needed.
You can read Ubuntu compilation instruction (Readme) on GitHub: https://github.com/zaps166/QMPlay2 - it is very simple since Ubuntu 15.04 (because it has FFmpeg instead of old LibAV).
Btw. why can't it be in Ubuntu/Debian official repo? - May 12 2016
You can read Ubuntu compilation instruction (Readme) on GitHub: https://github.com/zaps166/QMPlay2 - it is very simple since Ubuntu 15.04 (because it has FFmpeg instead of old LibAV).
Btw. why can't it be in Ubuntu/Debian official repo? - May 12 2016
OK, i found it in messages. You're using Qt 5.2 or Qt 5.1?
QMPlay2 doesn't support Android. You must compile all dependencies and change source code. It should run after this on Android, but it will be unusable, because it doesn't support hardware video acceleration on Android and GUI is not designed for small touchscreens. - May 30 2015
QMPlay2 doesn't support Android. You must compile all dependencies and change source code. It should run after this on Android, but it will be unusable, because it doesn't support hardware video acceleration on Android and GUI is not designed for small touchscreens. - May 30 2015
This patch modifies libavutil/utils.c, but QMPlay2 crashes at assert in libavcodec/utils.c. I can't compile QMPlay2 with 502512ea0f179165782777265f441d4061ff6012 commit (it seems like libav, but QMPlay2 needs ffmpeg). You must recompile QMPlay2 after updating ffmpeg, otherwise you can have strange software behaviour.
- May 21 2014
>
Hi!
I'll fix it today (QMPlay 14.02.17). Sorry for this, but I tested taglib1.8 (http://taglib.github.io/releases/taglib-1.8.tar.gz) and everything were ok. Today I noticed that taglib1.8 has bug in version definition in taglib.h (it has 1.7.0 version). But in opensuse and pclinuxos in taglib.h is correct, 1.8.0 version so my test was wrong. - Feb 17 2014
Hi!
I'll fix it today (QMPlay 14.02.17). Sorry for this, but I tested taglib1.8 (http://taglib.github.io/releases/taglib-1.8.tar.gz) and everything were ok. Today I noticed that taglib1.8 has bug in version definition in taglib.h (it has 1.7.0 version). But in opensuse and pclinuxos in taglib.h is correct, 1.8.0 version so my test was wrong. - Feb 17 2014
Hi! If you want to compile QMPlay2 on your own under Windows write me an e-mail. It's not a simple task and as I remember, I can't use all the newest libraries and you must compile portaudio not with DirectSound, but WinMM with WDMKS (define PAWIN_USE_WDMKS_DEVICE_INFO) or use my libraries from my webpage.
- Dec 25 2012
It's linker error. Hmmm, have You got correct system time? I think that some files are not compiled... Could You send me whole your package on e-mail? You can also try manually remove all "Makefile" and all "build" directories and "app" directory and all "*.o" files and then recompile or I send little modification two source files.
- Oct 23 2012